专利摘要:
A method and system is provided for creating a graphic digital pattern by measuring one or more physiological parameters of a user and using said parameters as input for creating said pattern, wherein measuring the one or more physiological parameters comprises measuring a first sequence of movements of a body part of the user and/or a second sequence of variations in muscle tension of the user. The method further comprises the steps of selecting design components using a graphical user interface, generating an array of values as a result of relating the one or more design components to the one or more sequences and translating the array of values into the pattern which may be used for the operation of an industrial machine. The system comprises optional physical tools which influence movement and muscle tension.
公开号:NL1041682A
申请号:NL1041682
申请日:2016-01-21
公开日:2016-11-21
发明作者:Katherine Smarsch Jessica
申请人:Katherine Smarsch Jessica;
IPC主号:
专利说明:

METHOD AND SYSTEM FOR CREATING A MOVEMENT GENERATED PATTERN TECHNICAL FIELD
The invention relates to a method and a system for creating designs based on the physiology of a human body. More particular the invention relates to human influence on a digital blueprint that is used to operate a machine and an interface for creating such a blueprint. More particular the machine may comprise an industrial machine.
BACKGROUND
The pervasiveness of digital technologies has led to the digitalization of industrial machines, such as looms. Computers are used to operate such looms and to create the design blueprints, and are operated in what has become a traditional way of operating such computers. Current state of the art human computer interactions are mostly based on user control via physical interaction with one or more input devices, such as a mouse, a keyboard, a track ball, a touch pad, and so forth. What used to be a completely physical activity such as weaving with an old-fashioned manual loom, has turned into an activity of passively sitting behind a computer screen and using minimalistic movements of the hand or arm to move a cursor around in order to provide an industrial loom with a set of digital instructions. This in turn has led to a disconnection between the user and his/her ability to physically influence the output of the machine. Additionally, because these industrial machines are housed in factories, the studio designer has often no chance to interact with the machine at all. A striking statistic illustrates an alarming normalcy of our modem age: one-tenth of the American population suffered from some form of depression in 2009. Depression can be major, mild-but-chronic, or minor and it can manifest itself in physical symptoms, which, left untreated, can lead to more serious illnesses such as heart disease, alcoholism, chronic pain and diabetes (see James Gordon, 2009. “Unstuck: Your Guide to the Seven-Stage Journey Out of Depression”). Some of these cases can be linked to the feelings of redundancy that we experience in our modern industrialized world. “Our physical functioning affects the way we feel, think, and act, and our attitude towards the world around us” (Gordon). Directly or indirectly, the absence of sufficient physical functioning therefore limits creativity and even causes depression and other illness as mentioned above.
Several attempts have been made to improve natural or intuitive interaction with a computer. One such attempt is disclosed in USA patent application US2015/00116214A1 by Grunnet-Jepsen Anders, which discloses an apparatus, computer-readable storage medium, and method associated with human computer interaction, in embodiments, a computing device may include a plurality of sensors, including a plurality of light sources and a camera, to create a three dimensional (3-D) interaction region within which to track individual finger positions of a user of the computing device. The light sources and the camera may be complementarity disposed for the camera to capture the finger or hand positions. The computing device may further include a 3-D interaction module configured to analyze the individual finger positions within the 3-D interaction region, the individual finger movements captured by the camera, to detect a gesture based on a result of the analysis, and to execute a user control action corresponding to the gesture detected. Other embodiments may be described and/or claimed.
Although the prior art methods and systems facilitate automated operation of industrial machines such as a loom, they are based on general human computer interfaces ((which stand far from the original manual operation of the machine.))
DISCLOSURE OF INVENTION
It is an object of the invention to provide a system and a method, which enables a user to interact with a machine or a computer in a rich way, by making more use of the user’s body and movements.
The object is realized by providing the following clauses: 1. A method for creating a digitally produced pattern by measuring one or more physiological parameters of a user and/or one or more physical aspects of a tool used in conjunction with a user’s body movements, and using said parameters as input for creating said pattern, characterized in that, measuring the one or more physiological parameters comprises measuring one or more sequences, a first sequence of the one or more sequences comprising the body movements and/or a second sequence of the one or more sequences comprising variations in tension of one or more muscles of a body part of the user, and/or a third sequence of the one or more sequences comprising movements of the physical tool in a two- or three-dimensional space, the method comprising the steps of: A. selecting by a user, one or more design components related to the design of said pattern, using a graphical user interface; B. measuring the one or more sequences; C. generating an array of values as a result of relating the one or more sequences to the one or more design components; D. translating the array of values into the pattern. 2. A method according to clause 1, characterized in that the method further comprises a step of selecting and manipulating a physical tool by the user, before the step of measuring the one or more sequences, said step of selecting and manipulating comprises that the user selects and manipulates the physical tooi. 3. A method according to clause 1 or 2, characterized in that the second sequence is measured by measuring electromyography of one or more muscles of the body part by measuring an output of an electromyographical sensor device connected to said one or more muscles, and/or the first sequence and/or the third sequence is measured by registering the movements of the body part and/or the physical tool, said registering comprising any one of the group comprising: registering an acceleration of the body part and/or tool in a two- or three-dimensional direction by measuring an output of an accelerometer connected to said body part and/or said tooi; registering a position of the body part and/or tooi in a two- or three dimensional space by measuring an output of a position sensor, such as a gyroscope connected to said body part and/or said tool; capturing the movements of the body part and/or tool by a video camera. 4. A method according to any one of the preceding clauses, characterized in that the one or more design components comprise any one of the group comprising: a shape; a background; size of the shape; line style of the shape; scale of the shape; position of the shape; spacing between multiple shapes; layout of the multiple shapes; contrast of a shape relative to the background or to another shape; color of the shape or the background and formal aspects of the color such as hue, value, tint, shade and saturation; layout of the pattern formation and progression; a two- or three-dimensional build environment. 5. A method according to any one of the preceding clauses, characterized in that the pattern is used as input for the operation of a machine of the group comprising: an industrial loom, such as a digital loom, a power loom, or a jacquard loom; a computer numerical control machine (CNC); a laser cutter; a 3-D printer; a knitting machine; a digital printer; an embroidery machine. 6. A method according to any one of the preceding clauses, characterized in that the digitally produced pattern is simulated as a three-dimensional finished product, said translation into a simulation comprising for example that a digitally produced pattern is translated into a multi-colored graphic with specific colors that correlate to weave instructions for creating a textile, said weave instructions comprising any one of the group comprising: - single layer weaves; - double layer weaves; - triple layer weaves; - quadruple layer weaves; - combinations of any of the above weaves. 7. A method according to any of the preceding clauses, characterized in that the method is used for creating a multi-dimensional woven textile using a digitally produced pattern, whereby the digitally produced pattern is created by measuring one or more physiological aspects of the body and/or one or more physical aspects of the tools when used in conjunction with the body movement, the method further comprising: a set of weave instructions; a set of fibers; an industrial loom; a wash finish. 8. A method according to any one of the preceding clauses, characterized in that the digitally produced pattern contains two or more colors, and that each color of the pattern is assigned a distinct weave structure, a first distinct weave structure of the one or more distinct weave structures comprising a single layer weave structure and a second distinct weave structure of the one or more distinct weave structures comprising a double layer weave structure. 9. A method according to any of the preceding clauses, characterized in that the method further comprises the use of one or more distinct fibers in the weft direction and/or in the warp direction, either combination of which making up a layered weave structure, a first fiber of the one or more distinct fibers comprising an animal fiber such as wool, mohair, angora, alpaca, llama, cashmere yak or silk, or a first type of synthetic fiber and a second fiber of the one or more distinct fibers comprising a plant fiber, such as cotton, linen, hemp, jute, nettle, sisal, bamboo, or a second type of synthetic fiber, said one or more distinct fibers being distinctive in characteristics such as color, thickness, ply and/or tensile. 10. A method according to any one of the clauses 7-9, characterized in that the area of the digitally produced pattern that has been assigned a single layer weave structure weaves the two weft fibers together, alternating the plant and animal fiber, and that the area of the digitally produced pattern that has been assigned a double layer weave structure weave the two weft fibers separately, alternating the plant fiber in a first layer and the animal fiber in a second layer. 11. A method according to any one of the clauses 7-10, characterized in that the weave structures are implemented into the digitally produced pattern, using weaving software programs that have become the traditional way of creating weave instructions for industrial looms, and that the digitally produced pattern, weave instructions, and fibers are used as input for the industrial loom to create specified lengths of textile. 12. A method according to any one of the clauses 6-11, characterized in that the textile is washed using an industrial textile washing machine, causing fibers of the textile to react, such as causing the animal fibers in the second layer to feit and shrink, thereby creating a textured surface in the first layer. 13. A system for creating a digitally produced pattern by measuring one or more physiological parameters of a user and/or one or more physical aspects of a tool used in conjunction with a user’s body movement, and using said parameters as input for creating said pattern, characterized in that, the system comprises one or more sensor devices arranged for measuring the one or more physiological or physical parameters, said one or more parameters comprising one or more sequences, a first sequence of the one or more sequences comprising the body movements and/or a second sequence of the one or more sequences comprising variations in tension of one or more muscles of a body part of the user, and/or a third sequence of the one or more sequences comprising movements of the physical tool in a two- or three-dimensional space, the system further comprising: - a graphical user interface arranged for selecting by a user, one or more design components and/or product shapes related to the design of said pattern; - a processor unit arranged for relating the one or more design components to the one or more sequences; - the processor unit further arranged for generating an array of values as a result of said relating and/or arranged for simulating the design as a three-dimensional finished product; - the processor unit further arranged for translating the array of values into the pattern. 14. A system according to clause 13, characterized in that the system further comprises a physical tool, arranged for being manipulated, said physical tool further arranged for influencing the one or more sequences when manipulated by the user and comprising characteristics that comprise any one of the group comprising: a tool distinctive in various characteristics, such as flexibility, size or weight; a combination of two or more physical components; two or more connected physical components; a sound producing physical tool; a light producing physical tooi. 15. A system according to clause 14, characterized in that the physical tooi comprises one or more sensor devices arranged for measuring the third sequence of movements, the sensors comprising any one of the group comprising: an accelerometer arranged for connecting to the physical tooi and arranged for registering acceleration of the physical tool in a two- or three-dimensional direction; a position sensor, such as a gyroscope, arranged for registering a position of the physical tooi in a two- or three-dimensional space; a video camera arranged for capturing movements. 16. A system according to any one of the clauses 13-15, characterized in that the digitally produced pattern is created by measuring one or more physiological aspects of the body and/or tools used in conjunction with body movement, and a two-dimensional outline of a chosen end product is displayed over the graphic.
The term user comprises any person, male or female who is involved in either designing the patterns, interfacing with a computer or operating a machine. The term machine comprises a tool containing one or more parts that uses energy to perform an intended action. Machines are usually powered by mechanical, chemical, thermal, or electrical means, and are often motorized.
The invention is for example particularly useful for the operation of an industrial loom and, in this case, could result in end-products such as clothing, bedding, blankets, curtains, pillows and/or handbags.
Modem industrial looms require some kind of digital input. A typical industrial loom is configured to be able to read weave instructions from a digital file and translate a digitally produced pattern into a woven textile. The invention enables the designer to create completely unique graphic digital patterns, which reflect his purposeful, intuitive, or passive choices and decisions, unique to a specific moment in time. This is done by translating his particular and very personal way of conscious or unconscious movement or, for example, dancing. The invention therefore empowers the designer to use his full creative potential, which is for example reflected in the woven pattern of a textile made by an industrial loom.
BRIEF DESCRIPTION OF THE DRAWINGS
The figures show views of embodiments in accordance with the present invention. FIGURES la.b.c^.e^g show embodiments of the present invention with a graphical interface for selecting various design components. FIGURE 2 shows an embodiment of the present invention wherein the graphical interface displays a result of the combination of the selection and movements of body and/or tools and/or muscle tension. FIGURE 3 shows an embodiment of the present invention wherein the results of the combination of the design components and movements are represented within a product form. FIGURE 4 shows an embodiment of the present invention wherein aspects of the pattern (design components) are changed during user interaction. FIGURE 5 shows an embodiment of the present invention wherein the results of the product form are translated to colors that indicate weave variation. FIGURE 6a,b show embodiments of the present invention, wherein physical components of the physical tooi may be selected and combined. FIGURE 7 shows an embodiment of the present invention where a user manipulates a physical tool equipped with sensors.
DETAILED DESCRIPTION
The invention is now described by the following embodiments, with reference to the figures. FIGURE 1a,b,c,d,e,f,g show embodiments of the present invention with a Graphical User Interface (GUI) 101 for selecting various design components. The selection process is part of the setup phase. The letters (“A”,”B” and “C”) are added next to or below design components in order to support the following descriptions. These letters are not necessary shown in the GUI. The setup phase comprises that the user selects out of a pre-selection design forms and lay-outs as presented in the GUI. The set of design forms and lay-outs may of course be enhanced with multiple other design forms and lay-outs than showed here in the figures. The examples are to illustrate some embodiments. FIGURE 1a shows a first screen of the GUI wherein design forms square (A), triangle (B) and circle (C) are presented. The user may select one of the design forms, for example triangle (B). FIGURE 1b shows a following screen wherein the user has a choice to increase (A) or decrease (B) the size of the triangle. FIGURE 1c shows a following screen wherein the user may select a filled triangle (A) or an open triangle (B). Additional selection screens may comprise that the line thickness may be selected or angle of the form etc. FIGURE 1d shows a following screen wherein a lay-out of triangles may be varied. A horizontal array of triangles may have triangles close together (A) or spaced apart (B). FIGURE 1e shows a following screen wherein the space between multiple horizontal arrays of triangles may be controlled from close together (A) to wide apart (B). FIGURE 1f shows a following screen wherein the layout of the pattern formation and progression may be chosen to create, as an example, horizontal rows left to right (A), horizontal rows left to right, then right to left (B), or circular-shaped spirals (C). FIGURE 1g shows a following screen wherein the pattern itself can be built in a two-dimensional (A) or three-dimensional (B) environment. FIGURE 2 shows an example of a digitally produced pattern, which may be created by using the invented method and system. After setting up the design forms and lay-out to the likings of a user, the user, equipped with sensors for detecting movement and muscle tension, starts to move. He could move for example in a very functional manner in order to achieve a particular pattern, move totally intuitively without bothering about the result, or anywhere between. The processor of a computer, using the set-up result of the selected design forms and lay-out as input for processing software, processes the measured sequence of movements and muscle tension. These measured values are then combined with the setup results. Based on this combination, a sequence of design forms is generated which in the end results in a digitally produced pattern which may be used as input for the operation of a machine, such as an industrial loom. Because of the selection of, in this case, triangles in the particular lay-out and size, the pattern is generated based on said set boundaries. A high muscle tension for example may lead to a bigger triangle, whereas the absence of muscle tension may lead to an empty space. A fast sequence of movements may lead to triangles being less spaced apart. Long movements with the same intensity of muscle tension may lead to many repetitions of the same size of triangle and evenly spaced. Accelerated movements may be represented by an increased spacing of the triangles etcetera. It should be understood that many variations and relations to movement and/or muscle tension may be programmed.
The pattern of figure 2 is created by writing triangles in a horizontal direction from left to right and from the top to the bottom. The pattern may also be created from right to left or alternating. Likewise, the pattern may also be written from bottom to top or alternating, or in other such formations.
The way the pattern is built in the example shows lots of similarities with the way a weaving machine, such as an industrial loom, works. Weaving is usually done by creating a pattern of two sets of threads at a right angle, which is built up from left to right and then from right to left etcetera. A pattern such as shown in figure 2 is therefore very suitable to be used as input for an industrial loom, even in real-time. The user of the present inventive method and system will easily learn the relation of his movements and muscle tension to the actual creation of the pattern. It will even become an intuitive and natural manner for creating patterns, which are for example particularly relevant for a textile pattern. FIGURE 3 shows an example of a product outcome shape that can be visualized while creating a pattern, indicating to the user how the pattern relates to the final design shape and form. FIGURE 4 shows examples from the pattern making process wherein animations can be paused and design components can be adjusted while in the live creation process, for example color (A) or pattern direction (B). FIGURE 5 shows an embodiment of the present invention, wherein the product shape is separated into colors, indicating areas of weave variation, and the pattern is laid into the product shape. - The product shape is separated into the design form (1a, 1b, 2a, 2b) and seams (3a, 3b, 4a, 4b, 5a, 5b, 6a, 6b, 7). - The textile is woven in up to four layers at any given location. - When the textile is woven as a quadruple layer, the layers will be referred to as ‘Layer T, ‘Layer 2’, ‘Layer 3’, and ‘Layer 4’. - When the textile is woven as a double layer, the two layers will be referred to as ‘Layer 1&2’ and ‘Layer 3&4‘. - When the textile is woven as a triple layer, the layers will be referred to as ‘Layer 1&2’, ‘Layer 3’, and ‘Layer 4’. - When the textile is woven as a single layer, the fabric will be referred to as a ‘single layer cloth’. - The product shape is woven in different layers to create both the pattern design and the product form, and the color in the graphic indicates which weave should be used. - Color (1a) and (1b) comprise the body of the design form. - Color (1a) is woven as a quadruple layer weave wherein the Layer 1 and Layer 2 belong to the front of the shirt and Layer 3 and Layer 4 belong to the back of the shirt. - Color (1b) is woven as a double layer weave wherein Layer 1&2 belongs to the front of the shirt and Layer 3&4 belongs to the back of the shirt. - Color (2a) and (2b) comprise the body of the design form on certain layers only. - Color (2a) is woven as a triple weave wherein Layer 1&2 is waste and Layer 3 and Layer 4 belong to the back of the shirt. - Color (2b) is woven as a double layer weave wherein in Layer 1&2 is waste and Layer 3&4 belongs to the back of the shirt. - Color (3a) and (3b) comprise a closed seam construction, which closes the product shape. - Color (3a) is woven as a tight, single layer cloth. - Color (3b) is woven as a double layer weave in which weft 1 belongs to Layer 1&2 and weft 2 belongs to Layer 3&4. - Color (4a) and (4b) comprise an open seam construction, which opens the product shape into two layers. - Color (4a) is woven as a tight weave on Layer 1&2 and a tight weave on Layer 3&4. - Color (4b) is woven as a quadruple layer weave in which weft 1 belongs to Layer 1 and Layer 4 and weft 2 belongs to Layer 2 and Layer 3. - Color (5a) and (5b) comprise an open seam construction in which a seam and a pattern weave at the same time, on respective layers. - Color (5a) is woven as a tight weave on Layer 1&2 and as the pattern design on Layer 3&4. - Color (5b) is woven as a double layer weave on Layer 1&2 in which weft 1 belongs to Layer 1 and weft 2 belongs to Layer 2, and as the pattern design on Layer 3&4. - Color (6a) and (6b) comprise an open seam construction in which a seam and waste are woven at the same time, on respective layers. - Color (6a) is woven as waste on Layer 1 &2 and as a tight weave on Layer 3&4. - Color (6b) is woven as waste on Layer 1&2 and as a double layer weave on Layer 3 and Layer 4 in which weft 1 belongs to Layer 4 and weft 2 belongs to Layer 3. - Color (7) is woven as a double layer weave on Layer 1 and Layer 2 in which weft 1 belongs to Layer 1 and weft 2 belongs to Layer 2, and is woven as tight weave on Layer 3&4. FIGURE 6a,b show embodiments of the present invention, wherein physical components of the physical tool may be selected and combined. A set of bars and hollow tubes is shown as an example. Bars 401 a,b are for example relatively lightweight wooden bars, whereas bars 402a,b may comprise heavier metal bars. The choice of a heavy or a light bar influences movement and/or muscle tension. The bars with various characteristics may be combined. For example bars 401 a,b and bars 402a,b may be partly inserted in the hollow and flexible tubes 403a,b,c,d as shown in figure 4b and together form a new tooi which may affect the movement and/or muscle tension of the user in a totally different manner than each tool would when manipulated separately. The tools 401a,b, 402a,b, 403a,b,c,d and the combination of any of these tools forming a new tool may also be equipped with motion sensors and/or position sensors. FIGURE 7 shows an embodiment of the present invention where a user 201 manipulates a physical tool 410 (hereinafter referred as “tooi”), in the figure a walking-cane 410 is shown. The tooi 410 has been selected by the user 201. The effect of manipulation of the tooi 410 is that on the one hand movements are influenced by directly limiting or stimulating movements of the user’s body parts and directly influencing muscle tension, while on the other hand the tool 410 may have a psychological impact on the user 201 which influences movement or muscle tension in a more indirect manner. The tooi 410 may for example be equipped with a sound generating device (not shown) which agitates or relaxes the user 201, and therefore respectively increases or decreases muscle tension. The changed state of mind of the user 201 may also increase speed of movement or slowing down of movement. The tooi 410 may also be equipped with a visual stimulus to achieve a change in perception by the user 201 and subsequent change in movements and/or muscle tension. In order to measure variations in muscle tension of body parts of the user 201, sensor devices 301 a,b are provided. These may comprise for example arm bands 301 a,b with electromyographical sensors (usually with metal sensors on the inside of the arm band which make contact to the user’s skin). By measuring a sequence of electromyographical signals as picked up by the sensors of the arm bands 301a,b, a processor processing these signals may determine a sequence of muscle tension variations. The arm band 301 a,b is preferably arranged for wireless communication to said processor, so as to enable free movement of the user 201. The arm band may further be equipped with one or more motion sensors, such as accelerometers. The tooi 410 may also be equipped with one or more motion sensors and/or position sensors 302a,b (preferably arranged for wireless communication with the processor as well). By measuring the movement of the tool 410 itself, the interaction becomes even richer. By combining the input of the movement of the tooi 410 with the movement of the arm bands 301 a,b and the measured muscle tension, the creation of the digitally produced pattern becomes a result of a much more complete interpretation of a movement by the user 201.
It should be noted that the above-mentioned embodiments illustrate rather than limit the invention, and that those skilled in the art will be able to design many alternative embodiments without departing from the scope of the appended claims. In the claims, any reference signs placed between parentheses shall not be construed as limiting the claim. Use of the verb "to comprise" and its conjugations does not exclude the presence of elements or steps other than those stated in a claim. The term "and/or" includes any and all combinations of one or more of the associated listed items. The article "a" or "an" preceding an element does not exclude the presence of a plurality of such elements. The article "the" preceding an element does not exclude the presence of a plurality of such elements. In the device claim enumerating several means, several of these means may be embodied by one and the same item of hardware. The mere fact that certain measures are recited in mutually different dependent claims does not indicate that a combination of these measures cannot be used to advantage.
权利要求:
Claims (16)
[1]
A method for creating a digitally produced pattern by measuring one or more physiological parameters of a user and / or one or more physical aspects of a tool used in conjunction with the body movements of a user, and using said body parameters as input for creating said pattern, characterized in that measuring the one or more physiological parameters comprises measuring one or more series, wherein a first series of the one or more series comprises the body movements and / or a second series of the one or more series of variations in tension of one or more muscles of a body part of the user, and / or a third series of the one or more series of movements of the physical device comprises in a two or three-dimensional space, wherein the method comprises the following steps: A. selecting by one user, one or more design components related to the design of said pattern, using a graphical user interface; B. measuring the one or more series; C. generating a row of values as a result of relating the one or more series to the one or more design components; D. translating the row of values into the pattern.
[2]
A method according to claim 1, characterized in that the method further comprises a step of selecting and manipulating a physical device by the user, for the step of measuring the one or more series, said step of selecting and manipulating that the user selects and manipulates the physical device.
[3]
A method according to claim 1 or 2, characterized in that the second series is measured by measuring electromyography of one or more muscles of the body part by measuring an output of an electromyographic sensor device connected to said one or more muscles, and / or that the first series and / or the third series is measured by recording movements of the body part and / or the physical device, said recording comprising a form of recording of the group comprising: - registering a acceleration of the body part and / or the aid in a two or three dimensional direction by measuring an output from an accelerometer connected to said body part and / or said aid; - registering a position of the body part and / or aid in a two or three-dimensional space by measuring an output from a position sensor, such as a gyroscope connected to said body part and / or said aid; - the recording of the movements of the body part by a video camera.
[4]
A method according to any one of the preceding claims, characterized in that the one or more design components comprises one of the group, comprising: - a shape; - a background; - shape dimension; - line style of the shape; - shape scale; - position of the shape; - space between multiple forms; - layout of the multiple forms; - contrast of a shape in relation to the background or to another shape; - color of the shape or background and formal aspects of the color such as hue, color value, hue, shadow and saturation; - layout of the pattern formation and course; - a two or three-dimensional built environment.
[5]
A method according to any one of the preceding claims, characterized in that the pattern is used as input for operating a machine of the group comprising: - an industrial weaving machine, such as a digital loom, a powered loom or a Jacquard weaving machine; - a computer numerical control (CNC) machine; - a laser cutter; - a 3D printer; - a knitting machine; - a digital printer; - embroidery machine.
[6]
A method according to any one of the preceding claims, characterized in that the digitally produced pattern is simulated as a three-dimensional end product, said translation in a simulation comprising, for example, that a digitally produced pattern is translated into a multi-color graphic representation with specific colors that associated with weaving instructions for creating a textile, said weaving instructions comprising one of the group comprising: - single-layer fabrics; - double-layer fabrics; - triple layered fabrics; - quadruple layered fabrics; - combinations of each of the aforementioned tissues.
[7]
A method according to any one of the preceding claims, characterized in that the method is used to create a multidimensionally woven textile using a digitally produced pattern, the digitally produced pattern being created by measuring one or more physiological aspects of the body and / or one or more physical aspects of the aids when used in conjunction with physical exercise, the method further comprising: - a set of weaving instructions; - a set of fibers; - an industrial weaving machine; - a wash finish.
[8]
A method according to any one of the preceding claims, characterized in that the digitally produced pattern comprises two or more colors, and that each color of the pattern is assigned a distinctive weave structure, wherein a first distinctive weave structure of the one or more weave structures comprises a single-layer weave structure and a second distinctive weave structure of the one or more weave structures comprises a double-layer weave structure.
[9]
A method according to any one of the preceding claims, characterized in that the method further comprises the use of one or more distinguishing fibers in the weft direction and / or in the warp direction, any combination of which a layered weaving structure is established, wherein a first fiber of the one or more distinctive fibers comprises an animal fiber such as wool, mohair, angora, alpaca, llama, cashmere, yak or silk, or a first type of synthetic fiber and a second fiber of the one or more distinctive fibers comprising a vegetable fiber, such as cotton, linen, hemp, jute, nettle, sisal, bamboo, or a second distinctive synthetic fiber, said one or more fibers being distinctive in features such as color, thickness, layering, and / or stretchability.
[10]
A method according to any of claims 7-9, characterized in that the region of the digitally produced pattern assigned to a single-layered weave structure interweaves the two weft fibers, alternately between vegetable and animal fiber, and wherein the region of the digitally produced pattern that is assigned to a double-layer weave structure weaves the two weft fibers separately, alternately between the vegetable fiber in a first layer and the animal fiber in a second layer.
[11]
A method according to any of claims 7-10, characterized in that the weaving structures are implemented in the digitally produced pattern, using software programs that have become part of the traditional way of creating weaving instructions for industrial weaving machines, and wherein the digitally produced pattern, weaving instructions, and fibers are used as input for the industrial weaving machine to create specific textile lengths.
[12]
A method according to any one of claims 6-11, characterized in that the textile is washed using an industrial textile washer, whereby fibers of the textile exhibit a reaction, such as felting and shrinking of the animal fibers in the second layer , creating a textured surface in the first layer.
[13]
A system for creating a digitally produced pattern by measuring one or more physiological parameters of a user and / or one or more physical aspects of a tool used in conjunction with a user's physical exercise, and using said body parameters as input for creating said pattern, characterized in that the system comprises one or more sensor devices adapted to measure the one or more physiological or physical parameters, said one or more parameters comprising one or more series, wherein a first series of the one or more series comprises the body movements and / or a second series of the one or more series of variations in tension of the one or more muscles of a body part of the user, and / or wherein a third series of the one or more sets of movements of the physical device in a two or three-dimensional include internal space, the system further comprising: - a graphical user interface adapted for user selection of one or more design components and / or product forms related to the design of said pattern; - a processor unit adapted to relate the one or more design components to the one or more series; - the processor unit further arranged to generate a row of values as a result of said relating and / or arranged to simulate the design as a three-dimensional end product; - the processor unit further adapted to translate the row of values into the pattern.
[14]
A system according to claim 13, characterized in that the system further comprises a physical device adapted to be manipulated, wherein said physical device is further adapted to influence the one or more sequences when manipulated by the user and comprises characteristics of the group comprising: - a device that is distinguished in various characteristics such as flexibility, size or weight; - a combination of two or more physical components; - a sound-producing physical device; * a light-producing physical device.
[15]
A system as claimed in claim 14, characterized in that the physical aid comprises one or more sensor devices which are adapted to measure the third series of movements, the sensors comprising one of the group comprising: - an accelerometer adapted for mounting to the physical device and adapted to register acceleration of the physical device in a two or three-dimensional direction; - a position sensor, such as a gyroscope, adapted to register a position of the physical aid in a two or three-dimensional space; - a video camera designed to record movements.
[16]
The system according to any of claims 13-15, characterized in that the digitally produced pattern is oriented by measuring one or more physiological aspects of the body and / or aids used in conjunction with physical exercise, and wherein a two-dimensional circumference of a chosen end product is shown over the graphic representation.
类似技术:
公开号 | 公开日 | 专利标题
Poupyrev et al.2016|Project Jacquard: interactive digital textiles at scale
JP6660344B2|2020-03-11|Method and system for manufacturing clothing
US11269425B2|2022-03-08|Fabric touch sensor
Wibowo et al.2012|DressUp: a 3D interface for clothing design with a physical mannequin
Davis et al.2013|Actuating mood: design of the textile mirror
Luo et al.2021|Learning human–environment interactions using conformal tactile textiles
Philpott2012|Crafting innovation: The intersection of craft and technology in the production of contemporary textiles
Kaspar et al.2019|Knitting skeletons: A computer-aided design tool for shaping and patterning of knitted garments
Ou et al.2019|SensorKnit: Architecting textile sensors with machine knitting
Brauner et al.2017|Age, gender, and technology attitude as factors for acceptance of smart interactive textiles in home environments
NL1041682B1|2017-01-26|Method and system for creating a movement generated pattern.
Persson2013|Exploring textiles as materials for interaction design
Luo et al.2021|KnitUI: Fabricating interactive and sensing textiles with machine knitting
Ten Bhömer et al.2018|Body inspired design for knitted body-protection wearables
Muslimin2014|EthnoComputation: on weaving grammars for architectural design
Chen2020|The design and creation of tactile knitted e-textiles for interactive applications
Treusch2020|Robotic Knitting: Re-Crafting Human-Robot Collaboration Through Careful Coboting
Berglin2008|Interactive textile structures: creating multifunctional textiles based on smart materials
Jungnickel2020|4 MAKING AND WEARING
Belcastro2013|Adventures in mathematical knitting: rendering mathematical surfaces and objects in tactile form requires both time and creativity
DE102016209671A1|2017-12-07|Apparatus for designing a pattern for a portable object
Liu et al.2021|Geometric simulation for warp-knitted tubular bandages with the mesh model
Shaker et al.2017|CAD for textile fabrics
Ruston et al.2021|More than it Seams: Garment Stitching in Wearable e-Textiles
DE202020104841U1|2020-11-27|Prefabricated sensor assemblies and removable electronic device therefor
同族专利:
公开号 | 公开日
NL1041682B1|2017-01-26|
引用文献:
公开号 | 申请日 | 公开日 | 申请人 | 专利标题

法律状态:
2019-09-04| MM| Lapsed because of non-payment of the annual fee|Effective date: 20190201 |
优先权:
申请号 | 申请日 | 专利标题
NL1041306|2015-05-13|
[返回顶部]